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Andrés Téllez, PhD

Design Researcher & Educator
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Research Methods Seminar

Research Methods Seminar

December 7, 2018

Fall 2018  |  Instructor + Planner
Universidad Jorge Tadeo Lozano, Master in Design Management Program

Graduate seminar focused on introducing master students in Design Management to a broad range of design research methods through experiential and hands-on activities. Students explored methods such as journey maps, creative toolkits, affinity diagrams, card sorting, cultural probes, participant observation, and surveys.

Tags Graduate Courses
← Thesis Proposal Preparation SeminarDesign for Democracy Studio →
Featured
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Exploring Artificial Intelligence in Design Education and Research

Fall 2022 - In Progress | Principal Investigator
Appalachian State University, Department of Applied Design

Since July 2022, I have been exploring the integration of AI tools, particularly text-to-image generators (e.g., Midjourney, DALL-E, and Stable Diffusion), into design education and research. I have introduced these tools to some of my students, who have been able to use them to strengthen ideation in their design process. Also, I have explored these tools with my colleagues at the App DigiFab learning community, creating a collective digital installation showcased at the Transformations Exhibition at the Turchin Center for the Visual Arts. This project intends to continue exploring AI's role in my teaching and research in design.

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Metacognition and Design
Metacognition in the Wild: An Exploration of Metacognition in Design Education

Fall 2018 - Spring 2021 | Co-Investigator
Appalachian State University, Department of Applied Design
Universidad Jorge Tadeo Lozano, School of Product Design
Co-PI: Juanita Gonzalez-Tobon, PhD, Universidad Javeriana, Colombia

Metacognition is recognized as a fundamental ability to promote deep learning, creativity, critical thinking, and problem-solving skills. Given the importance that these abilities have in design education, this project aims to study how these are developed and how metacognitive strategies can be taught in design educational settings.

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CirCob
CirCob: Bio-Based Materials for the Circular Economy

Spring 2019 - Spring 2020 | Co-Investigator
Universidad Jorge Tadeo Lozano, School of Product Design

Research project intended to develop composite materials and consumer products using the waste from corn crops to substitute and reduce the use of plastic materials. The project is a joint effort between our research group at Universidad Jorge Tadeo Lozano and local corn producers in the southwest of Colombia.

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Education on Climate Change
Education, Mitigation, and Adaptation to Climate Change in Tropical Ecosystems

Summer 2018 - Spring 2020 | Co-Investigator
Universidad Jorge Tadeo Lozano, School of Product Design + Department of Biological and Environmental Sciences

Tropical ecosystems are considered the most vulnerable to climate change. To address some of the complex challenges posed by this situation, we are developing a transdisciplinary approach to support collaboration among academic and non-academic actors using design-based methods.

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Fique (Furcraea spp)
Integral Use of "Fique" (Furcraea spp) and Other Natural Fibers

Spring 2019 - Spring 2020 | Co-Investigator
Universidad Jorge Tadeo Lozano, School of Product Design

Research project focused on developing new products and materials using "fique" (Furcraea spp) and other natural fibers obtained from coconut, corn, and sisal. The goal of the project is to create applications with high added value that can contribute to the growth of local rural economies in Colombia.

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Amiflux Encarfox
Improvement of the Production Process of Biological Control Systems Encarfox® and Amifux®

Spring 2019 - Spring 2020 | Co-Investigator
Universidad Jorge Tadeo Lozano, Biosystems Research Center

Encarfox® and Amifux® are biological control systems designed to reduce the populations of certain pests that affect greenhouse crops. This research project is intended to enhance the production processes of these systems to reduce their cost, increase their effectiveness, and improve the work conditions of their producers.

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LAS Experience
Assessing the Impact of the LAS Experience: A Longitudinal Study

Spring 2017 - Fall 2017 | Research Associate
North Carolina State University, College of Design + Laboratory for Analytic Sciences

The Laboratory for Analytic Sciences (LAS) brings together members of the government, industry, and academia to develop new tools and methods that help the intelligence community in making sense of large volumes of data. This project was intended to study the impact of this collaborative experience on government LAS members.

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Dissertation
Doctoral Dissertation: Empathy Expression and Development in the Context of Industrial Design Education

Fall 2012 - Fall 2016 | Doctoral Student
North Carolina State University, PhD in Design Program

Empathy is recognized as an essential ability in social life and in the design practice. My doctoral dissertation explored empathy in the context of industrial design education, from an empirical approach, to identify how students express empathy for users and stakeholders and how design educators promote empathy in the design studio.

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Master's Thesis: Implementation of a Design-Based Learning Model in an After-School Context

Fall 2009 - Spring 2012 | Master Student
Universidad de los Andes, Master in Education Program

For my master's thesis, I planned, implemented, documented, and evaluated an after-school program based on the Design Thinking process. The program was aimed at promoting creative problem-solving skills in 4th grade children whose design and learning process was studied from a qualitative approach.

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Generative Design for Branding: Exploring the Uses of Computation in Graphic Design Applications

Spring 2010 | Principal Investigator
Universidad de los Andes, School of Architecture and Design

Considering the impact that programming has had on how designers conceive and produce form, this project explored the use of generative design methods in graphic design and, specifically, to create branding systems that morph and adapt to diverse applications by following a computer algorithm.

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More Teaching Experience
VisLit1
Visual Literacy I

Fall 2021 - Fall 2023  |  Instructor + Planner + Coordinator
Appalachian State University

A foundational course at the undergraduate level focused on introducing fundamentals of 2D graphic communication through a variety of design projects, investigating the principles and elements of design through problem-solving methods, and exploring elements of composition, layout, line quality, graphic representation, and color theory. This course is taken by students in five programs across three different departments.

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Visual Literacy II

Spring 2022 - Spring 2023  |  Instructor + Planner + Coordinator
Appalachian State University

A foundational course at the undergraduate level focused on exploring principles of three-dimensional design, addressing issues of form, space, and the design process. The course introduces problem-solving methods through ideation, form studies, and model-making, and, additionally, it presents students with pertinent design vocabulary and concepts involved in the creation and critique of abstract three-dimensional compositions.

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CADD I: Imaging

Fall 2022 - Fall 2023  |  Instructor + Planner + Coordinator
Appalachian State University

A foundational hands-on technology course at the undergraduate level focused on developing skills for digital illustration and design presentation techniques using the Adobe Creative Cloud (Illustrator, InDesign, Photoshop) and Generative AI tools (Adobe Firefly, DALL-E, Midjourney). This course is taken by students in the Interior Design, Industrial Design, and Apparel Design and Merchandising programs.

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Design Matters

Fall 2021  |  Instructor + Planner
Appalachian State University

A general education course at the undergraduate level focused on surveying the interdisciplinary design professions and their impact on global issues and human behavior. The course focuses on why design matters to both the professional and the consumer and uses a review of case studies across a range of design solutions and discussions about interdisciplinary design methods and terms.

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Design for Access to Justice
Interdisciplinary Course: Design for Access to Justice

Spring 2019  |  Instructor + Planner
Universidad Jorge Tadeo Lozano

Interdisciplinary course at the undergraduate level focused on exploring issues related to access to justice in Colombia from a design approach. The class, inspired by Stanford’s Legal Design Lab, invited students to learn and adopt design methods, practices, and mindsets to improve the experience of users of legal clinics as a proxy for improving access to justice for vulnerable communities in Colombia. The course was taught in collaboration with the University’s Law School to students from all backgrounds.

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Design for Sustainability Studio

Spring 2019  |  Instructor + Planner
Universidad Jorge Tadeo Lozano, Industrial Design Program

Undergraduate studio focused on exploring the concept of sustainable development by inviting students to create localized design solutions aimed at achieving the targets proposed by the UN’s Sustainable Development Goals (SDGs).

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Thesis Proposal Preparation
Thesis Proposal Preparation Seminar

Spring 2018-2019  |  Instructor + Planner
Universidad Jorge Tadeo Lozano, Master in Design Management Program

Graduate seminar focused on guiding the master students in Design Management through the development of their thesis proposal. Students collaboratively developed their project proposal while they were introduced to research methods and techniques such as literature reviews, interviews, observation, focus groups, and qualitative data analyses.

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Research Methods Seminar
Research Methods Seminar

Spring and Fall 2018  |  Instructor + Planner
Universidad Jorge Tadeo Lozano, Master in Design Management Program

Graduate seminar focused on introducing master students in Design Management to a broad range of design research methods through experiential and hands-on activities. Students explored methods such as journey maps, creative toolkits, affinity diagrams, card sorting, cultural probes, participant observation, and surveys.

Read more →
Design for Democracy
Design for Democracy Studio

Spring and Fall 2018  |  Instructor + Planner
Universidad Jorge Tadeo Lozano, Industrial Design Program

Undergraduate studio focused on promoting reflections and proposing solutions to complex social issues from a design approach. The studio addressed current threats to democracy such as polarization, information manipulation, and lack of participation in democratic processes.

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Design Camp 2017
Design Explorations Camp: Wildlife & Sustainability

Summer 2017  |  Instructor + Planner
North Carolina State University, Design Lab for K-12 Education

Design camp focused on exploring issues related to wildlife preservation and on proposing solutions to these issues from a design approach. By addressing this challenge, middle-school age students were introduced to principles, practices, and methods of design thinking and human-centered design.

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Design Thinking through Design Research 2017
Design Thinking Short Course: Open Source Research

Summer 2017  |  Facilitator + Planner
North Carolina State University, Laboratory for Analytic Sciences

Week-long course focused on introducing members of the intelligence community to concepts of design thinking through an immersive design experience that explored the topic of open source research. Participants engaged in a situated design challenge to learn and apply the design thinking process and a variety of design research methods.

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Design Thinking through Design Research 2016
Design Thinking Short Course: Intentional Food Contamination

Fall 2016  |  Instructor + Planner
North Carolina State University, Laboratory for Analytic Sciences

Week-long course intended to introduce members of the intelligence community to concepts of design thinking by addressing challenges related to intentional food contamination in multiple contexts. Participants conducted design research to inspire their projects and developed creative solutions through an iterative process of prototyping and testing.

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Design Camp 2016
Design Explorations Camp: Design for Play

Summer 2016  |  Instructor + Planner
North Carolina State University, Design Lab for K-12 Education

Design camp focused on introducing middle-school age students to concepts and methods of human-centered design by exploring how people at different stages in life understand fun.

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Human Centered Design Workshop
Human-Centered Design Workshop

Spring 2016  |  Visiting Scholar
UC San Diego, Design Lab

Workshop focused on creating opportunities for participants to explore and propose situated design solutions to the pressing issue of food deserts by applying principles of design thinking and methods of human-centered design in specific scenarios.

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Design Camp 2015
Design Explorations Camp: Food & Sustainability

Summer 2015  |  Instructor + Planner
North Carolina State University, Design Lab for K-12 Education

Design camp focused on introducing middle-school age students to design thinking by addressing a pressing problem of North Carolina (food deserts) through a series of hands-on design challenges that explore a range of design disciplines.

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Advanced Industrial Design Studio
Advanced Industrial Design Studio

Fall 2014  |  Graduate Teaching Assistant
North Carolina State University, Industrial Design Program

Industrial design studio focused on understanding context and stakeholders, framing insights, and exploring concepts as an iterative process in solution development.

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3D Animation Camp
3D Animation Camp

Summer 2014  |  Design Instructor
YouthDigital Studio (Durham, NC) 

Camp focused on introducing middle and high-school age students to concepts and techniques of 3D animation. In my role as a design teacher, I co-taught seven iterations of the camp to 150+ students (ages 8–16).

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Graphic Design Theory and Practice
Graphic Design Theory and Practice

Spring 2014  |  Graduate Teaching Assistant
North Carolina State University, Graphic Design Program

Graphic design lecture class focused on exploring the theoretical underpinnings of graphic design in historical and contemporary contexts, theories from the social sciences and humanities that hold relevance for design, and key concepts related to the issues of visual representation, audience, and contexts.

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Capstone Studio in Graphic Design
Capstone Studio in Graphic Design

Fall 2013  |  Graduate Teaching Assistant
North Carolina State University, Graphic Design Program

Capstone experience focused on guiding the students in the transition from school to work by developing an individual capstone project, promoting collaborative work, and fostering professional practice discussions. In my role as a graduate teaching assistant, I provided feedback to students in critiques and desk critiques, and searched and provided references to inform students’ projects.

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Advanced Graphic Design Studio
Advanced Graphic Design Studio

Fall 2013  |  Graduate Teaching Assistant
North Carolina State University, Graphic Design Program

Graphic design studio focused on addressing advanced visual communication problems from a topical and interdisciplinary perspective. In my role as a graduate teaching assistant, I provided feedback to students in critiques and desk critiques and created visual and three-dimensional materials to support students’ projects.

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Design Thinking for Children
Design Thinking for Children

Fall 2011  |   Instructor + Planner + Researcher
Universidad de los Andes (Bogota, Colombia)

After-school activity conducted at La Giralda School (Bogota, Colombia). This design studio focused on introducing 4th grade children to the design thinking process by identifying and addressing a problem of their immediate community.

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Architecture and Design Club
Architecture & Design Club

Spring 2011  |   Volunteer Instructor
Universidad de los Andes (Bogota, Colombia)

After-school activity conducted at La Giralda School (Bogota, Colombia). This thematic club focused on introducing elementary school children to basic ideas of architecture and design through a series of hands-on challenges exploring the topic of the city and its evolution in time.

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Studio 4
Studio 4: Design for Community

Spring 2010   |   Volunteer Teaching Assistant
Universidad de los Andes, Design Program (Bogota, Colombia)

Industrial design studio focused on studying and understanding the community surrounding the design problem using Bordieu’s theory of fields. In my role as a volunteer teaching assistant, I provided feedback to students in critiques and desk critiques, collaborated with the teacher in planning activities and lesson plans, and prepared and delivered presentations on different design methods.

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Art and Design Club
Art & Design Club

Spring and Fall 2004   |   Volunteer Instructor
Universidad de los Andes (Bogota, Colombia)

Extra-curricular activity conducted at El Tintal Public Library as part of a volunteering program. This club focused on introducing children of all ages (5-15) to a variety of techniques and materials used by artists and designers in their creative practice.

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